Project setup (Borland C/C++)

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Project setup (Borland C/C++)

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Follow these steps when you begin to write a BDE application:

1.Create a Win32 console project or makefile.
MAIN.CPP        File to contain your code
IDAPI32.LIB        BDE Import Library
MAIN.DEF        Module Definition file
2.For this simple application, set the target to be a console application. This way you don't have to deal with any Windows user interface issues.
3.Make certain to compile with "Allocate enums as ints" selected (In the Borland C++ 5 IDE, Options|Project|Compiler|Code Generation). A number of structures, such as CURProps, make use of Enumerations. This error generally manifests itself with stack corruption problems, such as GP faults when calling or returning from a function.
4.Within a module to contain BDE code, include the following header files:
WINDOWS.H
IDAPI.H

 

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